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Playful Build / Web Games

Playful Web Games and Mini-App Experiments

I build small playable products to test visual taste, interaction feel, narrative hooks, and how fast AI can help turn an idea into something people can try.

Endless Glide game thumbnail

Why games?

Small games are fast product tests. They reveal whether an interface has a memorable visual hook, whether feedback feels good, and whether a user wants to continue interacting.

What I am practicing

  • Shipping playful interfaces quickly with AI-assisted development.
  • Testing visual hierarchy and interaction feedback in a low-stakes format.
  • Turning abstract ideas into small artifacts that can be opened, played, and shared.